Amigurumi Kobold

In the D&D campaign that I run, my players met a little kobold named Meepo–an NPC that wasn’t meant to stick around or be anything special, but the group fell in love with him. When we got a new shelf to better organize our game collection, I decided to make … Continue Reading →


Using Archetypes in Your Story

What is an archetype? Carl Jung, in all of his psychoanalytic wisdom, theorized that we all have, within us, shared experiences within what he termed the collective unconscious–that we all have, deep down, similar feelings and reactions and desires. This comes through with archetypes–identifiable characters, themes, motifs, symbols, etc–that manifest through storytelling. Every culture … Continue Reading →


A Critter’s First GenCon

Last year, I sat at home watching Critical Role Live and wishing I could be there. I decided then and there that I’d make it happen. After almost a full year of planning and anticipation, I was overwhelmed by nerves in the weeks leading up. I would be traveling alone … Continue Reading →


Fear and Fascination: Part Two – Vampires

  Please note: this post is the second entry in a series on horror and why we love it. To read the first entry on ghosts, please click here. Introduction I love vampire stories, but I do not, in general, find them frightening. I’m not sure why, exactly, as they … Continue Reading →


Mapping Your Novel with Scrivener and Scapple

Opinions vary quire a bit on the subject of outlining before writing. Some people prefer to create the world and then see where the characters take them. Some follow a very strict outline. I think I fall somewhere in between. My dear friend Lady Hawkeye discussed this matter in her post … Continue Reading →